And we’re back!
I criticized WoW a lot in part I, didn’t I? Don’t worry. I’ve got plenty of good things to say about it, too.
If you don’t mind, I’ve got one more complaint. It’s not the only other thing I didn’t like, but I don’t wanna spend this post ragging on the show again. Let’s end on a positive note this time.
My last gripe (for now) is about the animation. I don’t mean the art itself. The backgrounds were gorgeous, and I liked seeing the Fairy Couture style come to life. I didn’t think the Winx’s expressions would look good — because I don’t think they look good in the stock art, to be honest — but I was wrong. (This Tecna face will be burned into my memory forever.)
What I didn’t like was the movement. Rainbow’s improved a lot since they tested this Flash-esque style in a couple episodes of season four. Everything was still wobbly and marionette-like in seasons five and six, but season seven was a big improvement — not perfect, but visibly better.
The optimist in me thought WoW‘s anmation would be just as good, while the pessimist wondered, “What if they cut corners because it’s just a Netflix show?” I think both sides of me were right. At times, the animation was just as good. Other times, it was awful.
The textures made it look worse. Rainbow doesn’t use textures in Winx Club, but in WoW, they were everywhere. The problem is they didn’t move naturally with the characters. It always looked like they were overlaid after the character was animated (which might be true), so the placement looked off based on how the character had moved.
It was most obvious with The Crocodile Man. Because he was covered in this marble texture, every time he moved it looked like his skin stayed put. But that wasn’t the only problem with him. His limbs, his spikes, and even his head seemed to go the wrong direction sometimes. It looked so awkward, I couldn’t take him seriously.
Bottom line: the animation wasn’t as good as I hoped. And Rainbow may need to ditch the textures. They looked nice and added some realism to the art, but they don’t animate well.
Enough about the stuff I didn’t like in WoW. Let’s talk about some things I did like. Like I said, I’ve got plenty of good things to say.
First of all, I loved the new characters. Most of them had bold, unique personalities and memorable roles in the story, so you couldn’t forget them. I didn’t expect to care about the talents, but they were more interesting than I thought they’d be. (I felt like Annabelle was overused, but at least she was endearing.)
My favorite was Naoki, a.k.a. “The Crocodile Bait Kid.” Geez, Winx. I called him that as a joke, but you literally used him as bait! What’s wrong with you?
Anyway, I loved him. He was your typical comic book geek, but he had some hilarious lines and a lovable character. When I saw him in the trailer, I thought he’d be a sweet, helpless boy who didn’t like all this scary magic stuff happening around him. Boy, was I wrong!
I’m gonna stop here. Yeah, that wasn’t much “positive energy,” but I’ll talk more about the things I liked in part III. Stay tuned!